Warhammer: The End Times - Vermintide,
like the Left 4 Dead series, is a first person shooter with focus on
multiplayer, where up to 4 heroes fight horde monsters and a few specialized
enemies. It is unfortunate that the Skaven, the rat-men, are not playable
unlike the zombies in Left 4 Dead, but fans hope that this will be implemented
in the game someday.
At first, Vermintide
feels harder to play than Left 4 Dead. This is perhaps because heroes who do
not carry a strong bow or gun will easily fall prey to the Ratling Gunner, a Skaven with a heavy machine gun. Anyone who is exposed to his gun for a few
seconds will go down, and he should only be encountered if there is cover
nearby. The Ratling Gunner is a unique enemy who has no counterpart in the Left
4 Dead series – because zombies do not carry guns – and his range is absolutely
fatal.
They seek to surround us! Source. |
An
effective way of dealing with the Ratling Gunner is playing as the Wood Elf,
who can choose from several hard-hitting bows. Ultimately, every hero can
have a far-ranged weapon, but the heroes are different insofar as some have
access to weapons that excel in a certain category but in a different category,
their weapons will just not be as good as others’. For cutting through great
amounts of Skaven, the witch hunter is pretty good, but the Wood Elf’s dagger
is even faster. But the Wood Elf hardly gets any heavy melee weapons, which make
battles against heavily armoured Stormvermin a lot easier once they and their
halberds come close. A way of dealing with them, for example, is playing as the
Imperial Soldier, who uses the deadliest shotguns in the game.
However,
there is no necessity to strictly confine oneself to a role, and oftentimes two
marksmen make a better team than one among a team of melee specialists. For my
purposes, the Witch Hunter’s sword is fast enough, and his crossbow makes a
perfect addition if the wood elf misses his aim. Once a level is completed,
dice are cast and players will receive a random weapon or other item, and the
higher the difficulty setting, the better the reward. If you are not happy with
your reward, you can for example collect items of the same quality and melt them down to
create a new one. At first, the outcome seems to be absolutely random, but you
can affect it: Choose three ranged weapons and add two random weapons, and you
are likely to get a ranged weapon.
The looting
system is one central motivating aspect that will keep you playing. Vermintide
is great fun and it looks like Fatshark is determined to keep the game
interesting by adding new content every now and again. Vermintide is perfect
for Warhammer lovers: The developers have invested a lot of care and detail in the
story, which is presented much more palpable than the cryptic hints in Left 4
Dead. The characters, hissing sarcastic comments at the rat-men and each other,
seem a lot livelier than Left 4 Dead’s depressive misanthropes. However, I
cannot honestly say that it is notoriously better than the Left 4 Dead series, because
playing as a zombie is just insanely evil fun. Thanks to
the Warhammer franchise, the potential for expanding the game seems endless. A
taste of this soon can be discovered in the upcoming second DLC,
Schlüsselschloss. It features a new map and maybe, just maybe, Chaos Warriors
or undead as a new enemy faction. I feel I need to stress this point: If any of
these became playable, (which is not to be expected as of now,) Vermintide
would have it all.
If you like
Left 4 Dead but feel you need a change, you should definitely consider
traveling to Ubersreik and beating up some rat-men!